Dino Gorgosaure

A small project I completed in 3 days. I tried to create a VFX creature model with skin as realistic as possible.
As concept art
Retopology & GroupUV
Model Mat / Close up texture skin
References

I used a plugin to capture screenshots of the layers during pose positioning. The first step was to create a GroupUV to facilitate masking and positioning parts of the model. But the retopology wasn't satisfactory yet.